Class
ValentInput
since: 1.0
Description [src]
final class Valent.Input : Valent.Component {
/* No available fields */
}
A class for controlling pointer and keyboard devices.
ValentInput
is an abstraction of virtual input devices, intended for use by
ValentDevicePlugin
implementations.
Plugins can implement ValentInputAdapter
to provide an interface to
control the pointer and keyboard.
Available since: 1.0
Instance methods
valent_input_pointer_axis
Scroll the surface under the pointer (dx
, dy
), relative to its current position.
since: 1.0
Methods inherited from ValentObject (9)
valent_object_attach_cancellable
Attach the object’s cancellable another cancellable.
since: 1.0
valent_object_chain_cancellable
Chain a cancellable to the object’s cancellable.
since: 1.0
valent_object_destroy
Destroy the object.
since: 1.0
valent_object_in_destruction
Get whether the object is destroyed or in destruction.
since: 1.0
valent_object_lock
Acquire a lock on object
.
since: 1.0
valent_object_notify
Emit GObject::notify
on object
, on the main thread.
since: 1.0
valent_object_notify_by_pspec
Emit GObject::notify
on object
, on the main thread.
since: 1.0
valent_object_ref_cancellable
Get a GCancellable
for the object.
since: 1.0
valent_object_unlock
Release a lock on object
.
since: 1.0
Properties
Properties inherited from ValentComponent (3)
Valent.Component:plugin-domain
Valent.Component:plugin-priority
The priority key for the component.
since: 1.0
Valent.Component:plugin-type
The extension point GType
.
since: 1.0
Properties inherited from ValentObject (1)
Signals
Signals inherited from ValentObject (1)
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.